> For the complete documentation index, see [llms.txt](https://fishing-town-official.gitbook.io/fishing-town-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://fishing-town-official.gitbook.io/fishing-town-whitepaper/play-fun-earn/gameplay/player/stamina-and-food.md).

# Stamina & Food

Stamina - During the start, player has energy at 100 unit, level of energy will decrease by each activity they do in Fishing Town as the numbers below.

1. Change the map: level of the energy decreases 2 units per time.
2. Refining: level of the energy decreases 2 units per time.
3. Fishing: level of the energy decreases 8 units per time.

After the level of Stamina decreases lower than the standard - player won't be able to do much activities. There is nothing to worry here, player just lets a character takes a rest to recover Stamina, 3.5 unit per hour. If player needs to regain Stamina hurriedly, they can purchase foods and different food has different level of Stamina.

![](https://3426329266-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FbNlnqNXe5xQRyRGUMBxo%2Fuploads%2FWSD4UBjmSO2JSHb3MeCq%2F\(Burn\)food.png?alt=media\&token=86602090-a490-43ac-85e6-c15b933e8f8a)
